Player Movement Tweaks
Masquerade » Devlog
The content of this patch is mainly addressing the complaints about the game's movement.
- The players friction has been increased, leading to less slipperiness.
- The players acceleration has been slightly increased, allowing you to reach top speed and change directions faster.
- Air control has been increased.
- Performing a dodge while in mid-air now gives 100% air control until you land.
- Double jumping in the input direction opposite of your characters movement now zeros your velocity, allowing you to more easily correct jumps.
TWITTER: https://twitter.com/doritoburrito6
DISCORD:https://discord.gg/bjepZ6gDRH
Get Masquerade
Masquerade
An old-school FPS adventure through a cel-shaded fantasy world.
Status | In development |
Author | Chimp Games |
Genre | Shooter |
Tags | 3D, Action-Adventure, FPS, fps-platformer, Singleplayer, Unreal Engine |
Languages | English |
Accessibility | Configurable controls |
More posts
- Patch 4Mar 11, 2021
- Patch 2 ( +sneak peek at a new enemy)Feb 04, 2021
- Demo PatchJan 29, 2021
Leave a comment
Log in with itch.io to leave a comment.